[pre-1.2] My displacement is tearing mesh (there are holes in it)

--- this article applies to pre-1.2 versions of Corona only - this problem has been fixed in more recent releases ---

This is caused by having different smoothing groups in displaced mesh. To fix this, either add "smooth" modifier to your displaced mesh:


Use "Auto Smooth" option for selected faces:

Sometimes you may also need to create additional edge loops in your geometry for the edges to stay sharp:

[ Watch tutorial by Ramūnas Gerulskis ]


Mesh with displacement tearing problem:

Result after smoothing the mesh:

For solving other issues with displacement, see: 

My displacement has huge spikes or is invisible!

My displacement is not smooth, I can see polygons!