This Corona Renderer support portal is inactive. To access the new help center and submit support tickets, please visit this link.

FAQ - Materials and maps

This section lists all materials and maps of Corona Renderer for 3ds Max

Corona Select Material and Map
Corona Select Material and Map The Corona Select Map and Corona Select Material are available in Corona Renderer 4 and newer. They allow for plugging...
Tue, 31 Mar, 2020 at 3:41 PM
Corona Triplanar Map
Corona Triplanar Texmap CoronaTriplanar Texmap can be used to apply mapping coordinates to an object through its material. It allows the assignment and ...
Fri, 27 Mar, 2020 at 1:48 PM
Corona Hair Material
Corona Hair Material The Corona Hair Material can be used to render realistic human hair, but also animal fur, or synthetic fibers. It features a number...
Wed, 13 May, 2020 at 10:50 AM
Corona Round Edges Map
Corona Round Edges Map Corona Round Edges Texmap produces a render-only smooth transitional edge between intersecting surfaces. It can also be defined a...
Thu, 24 Jun, 2021 at 4:39 PM
Corona Mix Map
Corona Mix Map The Corona Mix map allows for blending two input maps (be it procedural maps or bitmaps) and a "Mix amount" mask, using oper...
Thu, 17 Jun, 2021 at 5:32 PM
Corona Sky Map
Corona Sky Map Corona Sky is a procedural texture that can be used to illuminate your scene with realistic skylight. By default, it is visible directly,...
Mon, 30 Aug, 2021 at 4:44 PM
Corona Wire Map
Corona Wire Map The Corona Wire Map can be used to visualize the edges and vertices of a 3D object. Its typical use is rendering the so called "wir...
Tue, 31 Mar, 2020 at 3:27 PM
Corona Tonemap Control Map
Corona Tonemap Control Map You can use the Corona Tonemap Control map with "Affected by" Exposure/Tone mapping/LUT checkboxes disabled to excl...
Mon, 13 Apr, 2020 at 5:32 PM
Corona Physical Material
Corona Physical Material What is it? Introduced in Corona Renderer 7 for 3ds Max and Cinema 4D is the new Physical Material. This material has been desi...
Thu, 23 Sep, 2021 at 4:10 PM
Corona Ambient Occlusion (AO) Map
Corona Ambient Occlusion (AO) Map CoronaAO is a map that can be used to color the concave and convex areas of a surface. By default, when used as a diff...
Tue, 31 Aug, 2021 at 2:37 PM