FAQ - How to...
How to render a teapot?
How to use interactive LightMix?
Interactive LightMix is unique to Corona Renderer and lets you adjust intensity and color of your lights an...
Fri, 5 May, 2017 at 3:04 PM
How to get rid of excessive noise?
Subtle high-frequency noise is normal for Corona and other path-tracing renderers, especially at the ...
Thu, 17 Nov, 2016 at 3:14 PM
How to set up realistic glass / metal materials For a comprehensive tutorial on basic material creation, see: Below is a simple guide for ...
Thu, 3 Aug, 2017 at 10:54 AM
How to use bloom and glare?
In Corona, all post processing options, including bloom and glare, can be adjusted in real time during and after rend...
Fri, 5 May, 2017 at 2:40 PM
How to use Distributed Rendering?
Distributed Rendering Requirements
Apart from 3ds Max and Corona Renderer, you need to have these two ...
Tue, 10 Oct, 2017 at 9:21 AM
How to use denoising?
Denoising has been introduced in Corona Renderer 1.4. It is a post-rendering effect which analyzes ...
Tue, 20 Jun, 2017 at 5:28 PM
How to render VR content in Corona?
VR capabilities have been added in post-1.3 versions of Corona. They can be found in Co...
Fri, 7 Jul, 2017 at 11:30 AM
How to use LUTs?
LUTs have been added to the VFB so that you can load .cube and .3dl LUT files to apply to your renders. The CoronaOutput map...
Fri, 5 May, 2017 at 3:24 PM
How to use the Corona Material Library? What is it? The Corona Material Library has been introduced in Corona Renderer 1.7 as a part of the i...
Fri, 9 Mar, 2018 at 10:01 AM
How to create realistic leaf or grass material?
Here are some guidelines for creating realistic materials for leaves or grass:
Use ...
Mon, 11 Jul, 2016 at 12:53 PM