Corona Error Messages
All error messages in one place
Windows enabled 'Fault Tolerant Heap' for 3dsmax or dependent
processes. This may have severe performance impact on Corona. Please
fol...
Fri, 16 Sep, 2016 at 11:16 AM
System is running low on RAM. You may experience excessive parsing times and/or crashes. You will probably have to simplify the scene This message app...
Mon, 12 Nov, 2018 at 11:36 AM
A normal map appears to be using input image with incorrect gamma. This can cause shading artifacts.
A normal map appears to be using input image with incorrect gamma. This can cause shading artifacts. This message is displayed when Corona Renderer d...
Mon, 11 Nov, 2019 at 11:46 AM
Required asset file could not be located This message occurs when some of the scene assets required for rendering are missing, or their paths were not corr...
Tue, 22 Mar, 2016 at 4:45 PM
Material type X is not supported. Offending material: Y This message means that some of the materials in the rendered scene are not compatible with Coron...
Fri, 10 Jun, 2016 at 10:18 AM
3ds Max is configured to use incorrect gamma X. Value of 2.2 is required for correct output This message means your 3ds Max installation is setup to use in...
Thu, 22 Oct, 2015 at 4:45 PM
You have 3ds Max bitmap paging enabled. This is known to drastically reduce performance of textures while rendering This message is caused by having 3ds Ma...
Thu, 22 Oct, 2015 at 4:44 PM
Corona license not present, aborting render. This message means that a valid Corona license was not found. Please refer to the general Corona activation ar...
Thu, 22 Oct, 2015 at 4:10 PM
Slave XY reported error: ERROR The image may come out wrong (e.g. darker) because of this. This message means that some error has occurred on one of the ...
Thu, 20 Jul, 2017 at 11:42 AM
VrayHDRI map is known to cause crashes when used with interactive rendering. We recommend using CoronaBitmap instead. Offending map: [mapname]
This ...
Mon, 15 Feb, 2016 at 4:36 PM